Digital Media students are provided with the opportunities and facilities to perform individual, original research as well as to work alongside faculty members in long-term projects. Our research areas map to the program’s focus areas, and sometimes overlap. In viewing our Projects and Labs areas, you will see a wide variety of research in the areas of Art & Technology, Civic Media, and Knowledge and Entertainment. Potential areas of focus include applications of augmented reality, video game research, digital performance, and media-based learning. You will also find projects in AI-based art, urban informations, digital activism and design cognition. The sky’s the limit.
The lab explores intersection between cognition, creativity, and computation.
The lab explores the future of narrative forms in the new digital medium.
DWIG Labs improves interactions between people with the help of digital media.
The lab examines the experiential and participatory dimensions of civic media.
The lab explores design as a medium for critical reflection on the role of data.
The lab group of researchers concerned with community engagement and design.
The lab is a pedagogical structure created to explore new ways to teach, learn, and do social design.
Augmented Environments Lab
The lab focus is technology, design, interaction, and media when directly augmenting a user’s senses.
The lab is a space for the material and historical study of games and personal computing.