Come meet all of the DM researchers, faculty, and graduate students as they demo their latest interactive artifacts. Sneak peak to projects coming soon!

The doors are open Tuesday, April 8 from 12:30 - 4:30 pm on the 1st Floor of Technology Square Research Building.

Chatbot of Truth

Chatbot of Truth by Chengzhi Zhang is a 6.7-foot-tall installation inspired by the Mouth of Truth, a famous tourist spot in Rome. Chatbot of Truth has a chatbot (fine-tuned ChatGPT) as its underlying algorithm determining “Yes” or “No”. The user can put one hand into the statue’s mouth and ask a Boolean question. The statue would answer with “Yes” or “No” or “I don’t know” based on its best knowledge, and replies whether it’s a good question to ask a Chatbot or not. This provides context to the learner that generative AI is better for certain kinds of knowledge than others and the quality of its output is heavily dependent on the quality of user input. For instance, you can ask, “Did I have coffee today?” it will answer “I don’t know.” and provide the reason “Chatbots don’t know your personal details that they’re not told (and don’t understand human experience)...”

Future of Dance

Jasmine Kaur is building a design stock market using design futuring methods to explore the future of AI in the realm of dance, examining its potential cultural, ethical, and creative implications.

Marshland Exhibit

Hiya Sachdev and team's design for a phygital exhibit for Georgia Aquarium in their new space: Explorer's Cove. Using human-centered design to create an interactive experience for the marshland ecosystem.

Fool Your Friend

Fool Your Friend by Chengzhi Zhang, Lei (Radium) Zhang, Jingyi (Sophia) Ma is an interactive touchscreen-based installation. In the game, the learner either acts in the role of the “Fooler”, who generates fooling posts (including an image generated by image AI and accompanying texts) on a social media page, or the “Guesser”, who guesses which one among the four presented posts is AI-generated. We curated a set of genuine posts combining images and texts to the “real post” library. Those “real” posts are drawn from reliable news channels on the website. The “Guesser” will be presented with four posts on social media among which only one is fake while the rest are drawn from the “real post” library. The goal for the “Guesser” is to report the fake posts among those real posts. The contest nature intends to make the game more engaging.

Digital Posthuman Tree Journal

by Ploy Pruekcharoen

BioVR

Biofeedback-driven adaptative VR experience by Yuchen Zhao

Interface Model of Reality Mediation

A new way to look at how we classify Mixed Reality experiences by Daniel Phelps.

Doraemon Portal

A Doraemon portal by Sosuke and Supratim: Ever wished you had Doraemon's portal door? Come and see it for real!

Harmful AI incidents

A visualization project by Yiling Bai

LuminAIx

Three panel AI literacy installation by the Expressive Machinery Lab

Earsketch

Expressive Computing learning environment (BVI use and AI powered) by Expressive Machinery Lab

StudentSim: Humanizing TAs

Vyshnavi Namani and team are rehearsing student scenarios based on common challenges faced during office hours. StudentSim has a database of scenarios created by past TAs, which cover difficult conversations related to issues such as attendance, plagiarism, cheating, and the use of AI in coursework.

Turntable Interface for Asian American Reflection

Marie Ow is designing a turntable dining interface (lazy susan) that will be used to create a space for open-ended dialogue and reflection on the Asian American experience.

Queer Data Ecologies

A set of zines by Sylvia Janicki and Allie Riggs that featuring our critcal, speculative, artistic projects about alternative interpretations of environmental data, land histories, and felt experiences of a changing climate drawing from queer and disability theory

How To Feel Microplastics

When does an encounter with data change the way you feel about your environment? Come experience interactive data visualization by Ploy Pruekcharoen with Prof. Yanni Loukissas, Sylvia Janicki, and Mohsin Yousufi about the human-environment relations embodied in microplastics.

TokenVerse

Have you ever wondered how a Large Language Model (LLM) works inside? Huijia (Freya) Huang, advised by Dr. Jay Bolter, is developing an educational video game - TokenVerse. In this game, you play as an intern exploring different departments of a AI company, like text generation, image generation, and data processing. Learn how AI systems work from the inside through fun tasks and interactive storytelling. Ready to walk into the world of AI? Come and be the first player!

AI Prompt Card Game- Omerta unbroken

by Cecile Zhang