The courses listed in this page give a general idea about the courses offered by the School of Literature, Media, and Communication. Students must refer to OSCAR to learn about current course offerings for a specific semester. All courses are three credit hours, unless otherwise specified.


Core Courses

LMC 6310: The Computer as an Expressive Medium
Required course for all DM majors. Explores the development of the representational
power of the computer and the interplay between digital technology and culture.

LMC 6313: Principles of Interactive Design
Required course for all DM majors. Design principles for exploiting the affordances of
the digital medium, including large information spaces and procedural environments.

LMC 6399: Discovery & Invention
Required course for all DM majors. The purpose of this course is to give students a suite
of methods they can use in professional settings to discover opportunities for inventive
new computational products and services. It complements the design and production
skills developed in 6310 and 6313 with applied research skills.


Project Studios

LMC 6650: Adaptive Digital Media Lab
LMC 6650: Speculative Civics
LMC 6650: Data Documentaries
LMC 6650: Seeing Like A Bike


LMC 6650: Prototyping eNarrative (PeN) Lab
The fundamental question this Project Studio addresses is how computational technologies can allow us to create, experience, and share more complex and expressive forms of storytelling.  Students investigate the design space at the intersection of computation, interactivity, and storytelling by building and testing prototypes that may run on existing technologies, from laptops and iPads to newly released AR and VR headsets and hand controllers, or they may involve experimental software and/or hardware environments of our own creation.  Projects often involve user surveys and formal user testing, and they build on one another from semester to semester, with a clear demo-able deliverable at the end of each semester from each 3 or 4 member team. Recent projects have focused on augmented reality and room-scale virtual reality, as well as gesture-based interactions.  The PeN Lab is the successor the eTV Lab. Previous projects can be seen at


LMC 6650: Digital Craft
This course will experiment with creative tangible interaction in a field sometimes called “hybrid craft.” We will investigate materials, tools, practices, and context of different craft to ask: What can media and interaction design learn from craft practice? 

To answer this question, we will discuss scholarly work from HCI (e.g. Experimental Knowledge and Tangible Interaction) and Craft Research (e.g. “Critical Craft” and Neocraft). In parallel, we will develop practical explorations and interventions following more applied threads (e.g. Speculative Design and Critical Making). The course will constantly interweave making with theory and critical reflection.

A central component will be a craft-centered project during which students will trace creative practices of individual crafters to ultimately design and implement own prototypes. 

The course should speak to students interested in tangible interaction design, from soft circuits to paper computing, especially those who want to explore new paths in this area. Students should expect in-class discussions of readings and projects, critical reflections and design reviews, and a hands-on encounter of craft practices that leads to a final project exemplifying your approach to hybrid craft.

For more information, please contact


LMC 6650: Local Data Design Lab
This course seeks to engage graduate students from across Georgia Tech in exploring what Atlanta looks like through civic data. Today, data on the city of Atlanta are increasingly available. Micro and macro changes in the makeup of local neighborhoods can be tracked through demolition and construction permits, tax records, and community surveys, among other sources; all of which might be easily downloaded by anyone with an internet connection. But data can be available, without necessarily being accessible. In this course, students will examine how data can be made accessible and interpretable through publically-oriented data installations designed to open dialogue about ongoing changes in the life of the city

The focus and the site for our installations will be the BeltLine: one of the most visible ongoing works of infrastructure in Atlanta. The project is currently under construction along a loop of disused railroad tracks that circumvent the city, stitching together some of Atlanta’s most historic neighborhoods and bringing with it new facilities for recreation, transportation, and housing greatly needed by a growing Intown population. But we don’t yet know how the Beltline is transforming communities along its path. The course will investigate how, through a series of hybrid physical and virtual “walks” through data, we might foster public discussion about this question.

LMC 6650 will combine aspects of a seminar and a studio. Early in the term, students will read about and discuss theories and practices from data studies and data visualization. Thereafter, students will develop their own data visualization and installation projects (i.e. drawings, projections, audio, augmented reality, etc.) in order to create a forum for public reflection on the BeltLine. The course is meant to equip students with the skills and resources necessary to think critically about cities through their data.

Experience with computer programming is welcome, but not required. Contact for a permit to register.


LMC 6650: Resilience, Equity, and Design
This course project studio will be taught collaboration with the City of Atlanta and local community organizations. In this project studio we will use participatory methods to explore how local government and communities use data and media for advocacy and we will design and build novel data sets, visualizations, maps and other forms of media to address local issues related to resilience and equity. The course will provide students with practical experience working with civc partners and the opportunity to contribute to projects with social and political impact. The course will also include readings and discussions to contextualize our work in relation to contemporary design issues.

This course should be of value to students interested in: civic media, participatory design, design research, data, visualization, maps.

Contact for a permit to register.

Elective Courses

LMC 6311: Visual Culture and Design
Explores visual media through a mutually instructive and integrated interplay between
critical analyses and the creation of digital artifacts.

LMC 6315: Project Production
Focuses on defining user and client needs, analysis of competing products, budgeting,
scheduling and management of the production process, and the design of the testing

LMC 6316: Historical Approaches to Digital Media
Explores the place of digital media in the context of earlier media, including various
forms of writing as well as the visual media.

LMC 6317: Interactive Fiction
Students create interactive fictions in a variety of formats, including intersecting story worlds, interactive characters, simulations, and replay worlds. Models include films, print stories, hypertexts, online virtual worlds, and electronic games.

LMC 6318: Experimental Media
Familiarizes students with several areas of emerging technologies by critically examining
texts and artifacts within the context of their technical, historical, and cultural antecedents, with a focus on how technologies and culture mutually influence one another.

LMC 6319: Intellectual Property Policy and Law
Students examine constitutionally informed policy and pragmatic legal issues in
intellectual property law, focusing on the effects of power structures and information

LMC 6213: Educational Applications of New Media
Investigates the educational theory and pedagogical uses of new media applications.

LMC 6215: Issues in Media Studies
Topics may include new media formations, technology and performance, the history of
television, audience studies.

LMC 6320: Globalization and New Media
Historical and theoretical overview of the connections between modes of global
integration and modes of representing information, and the application of these insights
to globally conceived information design projects.

LMC 6321: Architecture of Responsive Spaces
Students explore the architecture of hybrid computational and physical spaces, how we

can build habitation configured of physical matter and responsive computational media.

LMC 6340 – Reality Experience Design
This course introduces students to the design of digital experienced for education and

entertainment using Augmented Reality, Tangible Computing, or other forms of Mixed Reality.

Additional Courses

LMC 6800: Master’s Project (6 credits)
LMC 7000: Master’s Thesis (6 credits)
LMC 7999: Preparation for Ph.D. Qualifying Exam
LMC 8803: Special Topics in Digital Media
LMC 8813: Advanced Issues in Interactive Narrative
LMC 8823: Special Topics in Game Design and Analysis
LMC 8831: Special Topics in Technologies of Representation
LMC 8997: Graduate Teaching Assistantship
LMC 8998: Graduate Research Assistantship
LMC 9000: Doctoral Thesis (6 credits)